A Touch of Fever
(A Warehouse 13 novel)
by Greg Cox
p 2012
p 2012
I don’t usually offer this piece of information about myself
so readily, but if you know me well then you well know my love of fanfiction. I’ve been a casual writer of it
for over a decade and a reader even longer than that. I lead with this only
because I think my familiarity with this aspect of fandom often guides how I
regard novelizations of movies and TV shows. As it goes, I don’t read too many
of them because, to put it bluntly, they’re mostly overlong, timid, boring
fanfiction. And why would I pay $6.99 for something I can get a thousand other
versions of for free on the Internet?
A Touch of Fever,
the first sanctioned novel for SyFy’s original show, “Warehouse 13,” is one
such novel. The show chronicles the capers of a team of secret service agents
turned really secret agents, tasked
with capturing the world’s mystical artifacts that release chaos into the world
when they fall into the wrong hands.
The show is usually quirky-fun, with the
occasional apocalypse-heavy moment, all tied up in a nice steampunk package.
The characters are delightful and personable, definitely a group you’d want to know
in real life, and I’m pleased to say that the author, Greg Cox, does a
respectable job of recreating them for this romp.
I won’t go into too much detail about the show, and
thankfully the novel doesn’t either. Having to read the entire history of the
Warehouse as it has already been detailed on the show would be helpful to new
readers but tiresome to fans (and really, who would pick up this book if not a
longtime fan?). As it was, I think the book already referenced too many random
episodes with no plausible context leading up to the reference. It was almost
as if Cox was trying really hard to prove that he was a fan and reacted by
inserting as much canon material as he could. Or perhaps this was a way to
entice new fans to catch up on the show? Either way, it took me out of the
action and made this book a lot longer than it needed to be.
And speaking of things that dragged on, let’s take a minute
to discuss the ridiculously long, ridiculously inconsequential B-story smack
dab in the middle of the book. The A-story in A Touch of Fever centered on retrieving Clara Barton’s gloves, one
of which healed while the other caused mass outbreaks of typhoid fever. People
drop like flies in the wake of the villain with the infectious glove, and the
stakes are upped when Pete becomes infected. Except, directly following this advancement,
the story inexplicably indulges in a 100-page side adventure about Claudia
tending to a wily artifact that causes a Rube-Goldberg chain reaction of chaos,
completely unconnected to and bearing no impact on the A-story. As much as I
love me some Claudia and Artie banter, I could have done without this entire
B-story. I’d have much rather seen them both out in the field, helping their
dying teammate. I suppose Cox wanted them planted in the Warehouse so it could
be a character in this novelization. There’s no doubt the Warehouse itself
carries a strong presence in the show. Still, there are other ways to do that
than to take away from the main action.
That said, I do think Cox captured the essence of these
characters well. They certainly feel like old friends and I was able to picture
most of the dialogue in my head as spoken by the characters, but this points to
the dilemma official novelizations always present: there is no boldness in the
storytelling. Firstly, the authors commissioned to do novelizations do this for
a living—that is, they write these types of stories for a wide variety of TV
shows, which probably means they are not the biggest fans ever of this
particularly fandom, they are just the first writer to agree to take it on
because it is a paying job. Secondly, since novelizations must exist within
canon but not be dramatic enough to change
the canon, the author is severely limited to the range of emotions they can
access. You can’t have your characters fall in love or leave or get themselves
killed because they are not your
characters. You’re just borrowing them. Fanfiction writers can get away
with whatever they want because no one is paying them to follow the story and
everyone knows it has no bearing on the show. For this, the writer can take chances
and alter the characters ‘forever’ if they so choose.
You just don’t get that option in official novelizations.
You can craft a crazy adventure, but you must make sure everything is back to
normal by the end and that no one will ever need to reference it in the future,
because probably 95% of show viewers will never pick this book up. And if no
one changes and nothing big happens... then why invest time and money in
reading 300 pages of it?
I don’t know... perhaps I shouldn’t knock novelizations. I
still own a nice collection of them myself, if only on impulse (and the sheer
curiosity of knowing what it is people who own the rights are willing to allow
to be published under their show’s name) Furthermore, if ever there was a
profession I’d be well-suited for it’s probably writing about TV shows. I love
manipulating my favorite fictional characters and I am familiar with a
disturbingly large variety of fictional universes... I’d love this job, but I
would always feel like I would never had the freedom to be a true writer unless
it was with a world entirely of my creation.
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